New Towers


  • New Tower, Viral tower. Which either radiates the surrounding area and damages those who come into contact with it. Or make the target a biohazard which slowly infects those around it.
  • New Tower, Loot tower. This tower increases the looted reward of enemies killed within its sphere of influence.
  • New Skill Tree, more tree like and with more skills added along with more modifiers.
  • More visual details added to enemies and towers
  • Added alternate physics as the original caused performance problems when lots of enemies died at once.
  • New level which uses randomly generated levels... wonder how this will work out.


New Enemy Types, and a couple new Tower types are the next thing I'd like added into it, a long with the constant expansion of the levels, hopefully moving onto a new world next.

Files

veg-td-windows-ea.zip 672 MB
Version 2 Sep 12, 2021

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